Use A to interact with objects, B to jump, ZR and occasionally ZL to wield the Omni Switch. The game runs pretty smoothly on the Switch. The windmills of the future were never going to win any design awards. Along the way you will encounter a few of Mo’s relatives and other acquaintances, which fill in some of the backstory and prompt Mo to re-evaluate her priorities. The rest of the story unfolds gradually as you explore each of the islands, restoring the air purifiers and the giants who power them. This is a task which Mo takes a great deal of responsibility for. That is until one fateful day, when the air purifying machines start to fail and Mo must set out on a quest to fix them using the fabled Omni Switch. By using the technology and strength of the giants, Mo was able to purify the air above ground of the toxic spores and save her friends and family. A few islanders remained, however, including the aforementioned Mo, who retreated underground and discovered the existence of giants. Turns out that some time ago, deadly fungal spores started infecting and killing all forms of life across the islands, which triggered a mass exodus of the population. You play as Mo, a yellow Macintosh wearing sort of girl with a penchant for exploring underground caverns. Minute of Islands story takes place across an archipelago of islands – no surprise there.
![minute of islands switch minute of islands switch](https://n-club.dk/img/news/avatars/disney_illusion_island_annonceret_til_switch.jpeg)
When the snow is yellow BEFORE anyone has weed on it, then you know you’ve got a problem.